AlreadyDead (psykoboy2) wrote,

Take a guess.

Fast-paced, high-speed don't exactly describe the game. It's like the game is on crack and you're just along for the ride.

Criterion has been hard-at-work adding some of the most stunning effects we've seen in any video game. If The Matrix were a racing game, this would be it. There are so many new crash-related features that make BO3 so much fun to play. Let's not forget that this will be the first game in the series to support online play. It's crashin' time on Xbox Live this fall.

From what we can tell at this point, there is very little wrong with this game, and everything right with it.

First, the Crash sections of the game are called Junctions, and Criterion Studios plans to make more than 100 of them. In a new yet dark humor addition, Criterion added the Crash Breaker, a totally hardcore explosive device to capture even more points in Crash mode. The Crash Breaker is basically a bomb in your car. You burst into traffic, hitting ramps, speed bursts, whatever, and when you crash, the camera focuses on the next best crash. Then, as you watch your car reach a potentially high impact area, you press L2 and Boom! Your car blows up, adding combos, collateral damage, log trucks, and more to the explosion. It's brilliant chaos in action.

You can go here for another trailer for the game. Worth the download if only for the last few seconds of the trailer.

Some media of the game I have seen, however, it's locked and there's no way for me to link it or anything like that. I can tell you that what I saw was actual gameplay footage and seemed as though it was really polished.

Takedown's, a new feature in the game, are done very well. Whenever you pull one off, the camera rotates behind you to catch the action, course, everything slows to a crawl to do this, a la Matrix. It only lasts for a maybe 2 or 3 seconds then the camera speed returns and rotates back to your car flying down the road.

As for the crashes, they look good. It goes into cinematic mode whenever you have one, and that is to say that black bars come from the bottom and top of the screen, like widescreen, but not. These bars allow for text. They tell you what you've done and how it adds up. And not just "red car hits blue truck"...much more detailed than that to cover everything that happens in the crash. There now seems to be an option as well to either have the crash play in real time or super slow-down. And, I'm not sure, I need to watch more videos, but it looks to me as though the player can now control the camera during a crash.

I've seen release dates that range from just a month, September, to an actual date, October 4th of this year. Either way, this is a Fall season I am very much looking forward to.
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